An automated, multiplayer "Exquisite Corpse" game development experiment. Every month friends pass the controller by submitting prompts to mutate a single-file game live.
Submit a natural-language prompt specifying what to add or modify. Example: "Make apples spawn speed portals" or "Add neon laser obstacles every 50 points."
Loud (Default): Merging your prompt emails the whole group with build details.
Stealth ([s] or --silent): Updates live staging quietly for secret bugfixes or inside jokes.
Did an LLM hallucination break the canvas loop or introduce an impossible bug? Submit [undo] to immediately roll back the game to the previous working Git commit.
On the final midnight of each month, the season locks permanently into the Hall of Fame. A new base seed launches on the 1st of the next month.
The inaugural season! A synthwave grid crawler with Web Audio sound synthesis, particle bursts, and touch/keyboard controls.
Season 2 base seed will arrive December 1st. Get ready for 2-player paddles, powerup balls, and kinetic physics chaos.
Season 3 base seed will feature thrust mechanics, inertial drifting, and modular projectile weapon slots.